AI Insights · Timothy · July 2022
Top 5 Trivia Games Performance in the US for Q2 2022
Learn about the performance trends of the top 5 trivia games in the US on a unified platform during Q2 2022. Discover insights on downloads, revenue, and active user metrics.
In Q2 2022, the top 5 trivia games in the United States exhibited varied performance trends across downloads, revenue, and active users. Here's a detailed look at how each of these games fared during the quarter, based on data from Sensor Tower.
Trivia Star: Trivia Games Quiz by Super Lucky Games LLC saw a consistent rise in both revenue and active users. Weekly revenue started at around $65K at the end of March and peaked at approximately $86K by mid-June. Downloads followed a similar trend, beginning at 143K and reaching a high of 197K in the same period. Active users also increased, climbing from 834K to a peak of 965K.
Text or Die from Rollic Games experienced fluctuations in its weekly downloads, starting at 181K and ending the quarter at around 145K. Revenue remained relatively steady but on a downward trend, beginning at around $4.4K and closing at approximately $3.3K. Active users saw a decline from 524K to about 395K by the end of June.
Akinator, published by Elokence, displayed a gradual decline in both downloads and active users until early May, after which there was a notable rise. Downloads initially dropped from 136K to around 74K but rebounded to 129K by the end of the quarter. Active users followed a similar pattern, starting at 302K, dipping to 215K, and then rising again to about 285K. Revenue showed a slight downward trend, moving from around $6.5K to $4.6K.
Trivia Crack by Etermax saw a steady performance in terms of revenue, with weekly earnings fluctuating between $108K and $157K. Downloads witnessed a decline from 108K at the start of Q2 to around 64K by the end of June. Active users also saw a drop from 554K to about 393K over the same period.
Brain Who? Tricky Riddle Tests from Teos Oyun showed a noticeable decrease in both downloads and active users. Weekly downloads started at 79K and ended at around 65K. Active users fell from 211K to approximately 176K. Revenue also followed a downward trend, beginning at around $3.7K and closing at about $2.6K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.